Ongoing until 5 November
Game and Virtual World Development Bootcamp Using Unreal Engine
Riyadh · 16/08/2026, 4:00 PM
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Attendance window
This is the main attendance window based on the official start and end times. Sessions will appear here when a detailed agenda is available.
Program overview
A training camp aimed at graduates of professional developers in the use of the Unreal Engine engine. The programme also focuses on the systematic transition from basics to advanced systems, with a strong focus on project-based learning, production work and collective cooperation; the programme relies on a skills-grade model (Skill Progression Model) to ensure that trainees have access to full independence (Autonomous Mastery) by the end of the programme, with a focus on graduation projects that serve national orientation and 20 vision.
- Understanding the architectural structure of the Unreal Engine engine and the principles of organism-oriented programming.
- Absorption of the design concepts of phases (Level Design), advanced lighting (Lumen) and high-resolution drawings (Nanite).
- Analysis and design of synthetic intelligence systems (AI) and personal behaviours in the game.
- Building integrated play systems using Blueprint Visual Scripting and C++.
- Design and development of interactive user interfaces (UI/UMG).
- Improve the performance of games (Optimization Profiling) to ensure that they function smoothly on various platforms.
- A learning methodology based on practical applications, ensuring the practical and effective acquisition of skills.
- A supportive and competitive educational environment that helps to enhance motivation and stimulate achievement.
- Promote self-learning and refine personal research and development skills through Skill Progression Model.
- Cover up the latest techniques and identify the latest technical tools and practices (e.g. Nanite and Lumen).
- Interactive activities and projects that help to apply concepts and promote understanding.
- Interactive workshops and panel discussions with specialists to ensure an integrated vision of the area.
- To be a Saudi national.
- Access to a technical certificate or certificate relevant to the field of games.
- Obligation to attend all training sessions.
- Capacity for collective action and active participation in activities.
- Full-time during the programme period.
- Capacity for collective action and active participation in activities.
Practical information
Practical source-linked information to help you before arrival and during the event.
- Attendance type
- In person
- Source
- Government or official source
- Program details
- Available source details
- Registration and entry
- Registration link available
- Duration
- 04:00 M-09:00 M
- Registration closes
- 26/07/2026, 12:00 PM
- Provider
- Tuwaiq Academy
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Source and updates
Last updated: 06/09/2026, 8:24 AM
Machine translation: this page’s content is translated automatically from the source language and may contain errors — the original text is available via the official source link.
What visitors need at a glance
Game and Virtual World Development Bootcamp Using Unreal Engine starts on 16/08/2026, 4:00 pm and ends on 05/11/2026, 9:00 pm, Saudi time.
The event takes place in Riyadh, Riyadh — Headquarters.
EventLive relies on Tuwaiq Academy Bootcamps and Programs or a directory link visible on the event page, and keeps the source link for review.
This page shows the main attendance window. A detailed agenda is added when the official source provides one.